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[[File:Map of Hoddmimis.png|thumb|Map of Hoddmimis]]
[[File:Map of Hoddmimis.png|thumb|Map of Hoddmimis]]


'''Hoddmimis''' is a small town located on an island, south-east of [[Prontera]]. Hoddmimis is the first settlement that welcomes new adventures in the land of [[Rune-Midgarts Kingdom]].  
'''Hoddmimis''' is a small town located on an island, south-east of [[Special:MyLanguage/Prontera|Prontera]]. Hoddmimis is the first settlement that welcomes new adventurers in the game.


The town has a lot of [[NPC|NPCs]] from different [[:Category:Organizations|organizations]]. The players can find everything they need in Hoddmimis.
The town has a lot of [[Special:MyLanguage/NPC|NPCs]] from different [[Special:MyLanguage/Organizations|organizations]]. The players can find everything they need in Hoddmimis.
 
== Sea Port ==
There is a seaport located on the Hoddmimis's west shore. The players can buy a ticket and travel to [[Prontera]], which means they need to cross the sea.


{{LocationConnectsToHeading}}
{{LocationConnectsToHeading}}
* East (G5): [[Special:MyLanguage/Lif Island|Lif Island]]
* East (G5): [[Special:MyLanguage/Lif Island|Lif Island]]
* West (B3): [[Special:MyLanguage/Outside Hoddmimis|Outside Hoddmimis]]
* West (B3): [[Special:MyLanguage/Outside Hoddmimis|Outside Hoddmimis]]
{{LocationSeaRoutesHeading}}
* To [[Special:MyLanguage/Prontera|Prontera]]: from the Western Harbor (E4 [[Special:MyLanguage/Outside Hoddmimis|Outside Hoddmimis]], on the next zone to the west from the town).
* To [[Special:MyLanguage/Alfrasia|Alfrasia]]: from the Southern Harbor (B8 inside the town). Becomes available with the [[Special:MyLanguage/Main Story|main story]] progression.
{{LocationPoiHeading}}
=== Marketplace ===
{{Hatnote|extraclasses=no-border|Location: E2 North, the upper region of the town. Close to the town chief house.}}
The main place for the townspeople to come for the purchase and sale of provisions and other goods, or just to hang out with other people and discuss some news. A [[Special:MyLanguage/Kafra|Kafra]] employee is conveniently located here as well, providing services of storage and attuning your [[Special:MyLanguage/Amulet of Promises|Amulet of Promises]] to this place.
=== Tavern Square ===
{{Hatnote|extraclasses=no-border|Location: D7 South, right next to the beach, in front of the tavern.}}
An open, spacious place right in front of [[Special:MyLanguage/Averro Reinhold|Averro Reinhold]]'s tavern where various events are regularly held. It provides a great view on the beach and the sea.
=== Smithy ===
{{Hatnote|extraclasses=no-border|Location: E5, in the center of the town.}}
Once a regular boring smithy, now a large open amphitheater that allow people gather and watch how [[Special:MyLanguage/Jarko Ruzzoli|Jarko Ruzzoli]], the greatest blacksmith in the kingdom<ref>As stated by Jarko himself.</ref>, does his job.
=== Hoddmimis Inn ===
{{Hatnote|extraclasses=no-border|Location: F8 Southeast.}}
A nice and cozy inn that provides a place for the travelers to stay for the night. Conveniently placed close to large guarded storage buildings and in the close proximity to the tavern, it's an attractive place for traveling merchants.
=== Southern Harbor ===
{{Hatnote|extraclasses=no-border|Location: B8 South.}}
A busy dock for the many fishing boats, cargo ships, and passenger ships coming from and going to [[Special:MyLanguage/Alfrasia|Alfrasia]].


{{LocationNpcsHeading}}
{{LocationNpcsHeading}}
{{NpcCategoryTable|Hoddmimis NPCs}}
{{NpcCategoryTable|Hoddmimis NPCs|nozone=1}}
 
Temporary list:
{| class="wikitable sortable"
|+
! Name !! Location !! Occupation
|-
|| [[Adriana Shelphy]] (Kafra) || Marketplace (E2) || [[Kafra]] employee
|-
|| [[Averro Reinhold]] || Tavern (D7) || Tavern keeper
|-
|| [[Conrad Flint]] || Zoologist house (B7) || [[Zoologist]]
|-
|| [[Jacob Tintero]] || Post Office (F5) || [[Postal Service]] worker
|-
|| [[Jarko Ruzzoli]] || Smithy (E5) || [[Blacksmith]]
|-
|| [[Michelle Berardini]] || Armor shop (D3) || Armor shop worker
|-
|| [[Miroslav Baum]] (Cattleya) || Cattleya building (D3) || [[Cattleya]] employee
|-
|| [[Natali Klaret]] || Magic Shop (D5) || Magic Shop keeper
|-
|| [[Tevez West]] || Auction house (E4) || [[:Auction|Auction house]] worker
|}


{{LocationMonstersHeading}}
{{LocationMonstersHeading}}
{{MonsterCategoryTable|Hoddmimis Monsters}}
{{MonsterCategoryTable|Hoddmimis Monsters}}
{{LoreHeading}}
{{GalleryHeading}}
<gallery>
Hoddmimis Art Book Illustration.jpg|Art Book Illustration
Hoddmimis Concept Art.jpg|Concept Art
</gallery>
{{ReferencesHeading}}
<references/>
[[Category:Zones{{#translation:}}]]
[[Category:Hoddmimis Archipelago Zones{{#translation:}}]]

Latest revision as of 18:21, 26 July 2024

Map of Hoddmimis

Hoddmimis is a small town located on an island, south-east of Prontera. Hoddmimis is the first settlement that welcomes new adventurers in the game.

The town has a lot of NPCs from different organizations. The players can find everything they need in Hoddmimis.

Connects To

Sea Routes

  • To Prontera: from the Western Harbor (E4 Outside Hoddmimis, on the next zone to the west from the town).
  • To Alfrasia: from the Southern Harbor (B8 inside the town). Becomes available with the main story progression.

Points of Interest

Marketplace

Location: E2 North, the upper region of the town. Close to the town chief house.

The main place for the townspeople to come for the purchase and sale of provisions and other goods, or just to hang out with other people and discuss some news. A Kafra employee is conveniently located here as well, providing services of storage and attuning your Amulet of Promises to this place.

Tavern Square

Location: D7 South, right next to the beach, in front of the tavern.

An open, spacious place right in front of Averro Reinhold's tavern where various events are regularly held. It provides a great view on the beach and the sea.

Smithy

Location: E5, in the center of the town.

Once a regular boring smithy, now a large open amphitheater that allow people gather and watch how Jarko Ruzzoli, the greatest blacksmith in the kingdom[1], does his job.

Hoddmimis Inn

Location: F8 Southeast.

A nice and cozy inn that provides a place for the travelers to stay for the night. Conveniently placed close to large guarded storage buildings and in the close proximity to the tavern, it's an attractive place for traveling merchants.

Southern Harbor

Location: B8 South.

A busy dock for the many fishing boats, cargo ships, and passenger ships coming from and going to Alfrasia.

NPCs

Name Location Occupation Shop Trade
Adriana Shelphy [Kafra] Marketplace (E2) Kafra employee
Averro Reinhold Tavern (D7) Tavern keeper ✔️
Ayanna Thristle  (B6) ✔️✔️✔️
Conrad Flint Zoologist house (B7) Zoologist
Jacob Tintero Post Office (F5) Postal Service worker
Janette Tintero Post Office (F5) ✔️
Jarko Ruzzoli Smithy (E5) Blacksmith
Michelle Berardini Armor Shop (D3) Armor Shop Keeper ✔️ ✔️✔️
Miroslav Baum [Cattleya] Cattleya Building (D3) Cattleya Worker ✔️✔️✔️✔️✔️✔️✔️✔️
Natali Klaret Magic Shop (D5) Magic Shop Keeper ✔️ ✔️✔️
Tevez West [Auction] Auction House (E2) Auction House worker

Monsters

Name Level Range Type Race Size Role
Small Vadon 3~4 Fish Vadon Medium Monster

Lore

Gallery

References

  1. As stated by Jarko himself.