Duel: Difference between revisions
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'''Duel''' is a feature that allows a player to challenge another player to a basic [[PvP]] activity. | <translate> | ||
'''Duel''' is a feature that allows a player to challenge another player to a basic [[Special:MyLanguage/PvP|PvP]] activity. | |||
To initiate a duel, target a player and type a <code>/duel</code> command in an in-game chat. The challenged player has to accept the duel request. | To initiate a duel, target a player and type a <code>/duel</code> command in an in-game chat. The challenged player has to accept the duel request. | ||
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''"For now, the duel implementation is very basic: there is no win condition, no restrictions… It just lets two players to fight each other. Everything else is up to you."'' | ''"For now, the duel implementation is very basic: there is no win condition, no restrictions… It just lets two players to fight each other. Everything else is up to you."'' | ||
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Revision as of 03:37, 9 July 2024
Duel is a feature that allows a player to challenge another player to a basic PvP activity.
To initiate a duel, target a player and type a /duel
command in an in-game chat. The challenged player has to accept the duel request.
Duels were firstly introduced in a pre CBT2 progress report post.
The project Ymirheim developers' comment regarding the current state of the newly implemented feature:
"For now, the duel implementation is very basic: there is no win condition, no restrictions… It just lets two players to fight each other. Everything else is up to you."