Template:MonsterValuedResourcesRow: Difference between revisions
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* <code>ITEM_ID</code> should be the ID of the item in the game database. See [[Template:ItemInfoBox]] documentation on how to obtain it. | * <code>ITEM_ID</code> should be the ID of the item in the game database. See [[Template:ItemInfoBox]] documentation on how to obtain it. | ||
* <code>DROP_CHANCE</code> (optional) can be one of: <code>common</code>, <code>uncommon</code>, <code>rare</code>, <code>epic</code>, or <code>legendary</code>. | * <code>DROP_CHANCE</code> (optional) can be one of (listed in the order of increasing rarity): <code>common</code>, <code>uncommon</code>, <code>rare</code>, <code>epic</code>, or <code>legendary</code>. | ||
* <code>QUANTITY</code> (optional) can be any text, e.g. <code>1</code> or <code>1~5</code> | * <code>QUANTITY</code> (optional) can be any text, e.g. <code>1</code> or <code>1~5</code> | ||
* <code>USED_FOR</code> (optional) can be any text, for example a link to a quest or to an item. | * <code>USED_FOR</code> (optional) can be any text, for example a link to a quest or to an item. | ||
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[[Category:Game Data Templates{{#translation:}}]] | |||
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Latest revision as of 03:22, 11 July 2024
Renders a row for the monster's "Valued Resources" table.
Usage
{{MonsterValuedResourcesRow|ITEM_ID|DROP_CHANCE|QUANTITY|USED_FOR}}
ITEM_ID
should be the ID of the item in the game database. See Template:ItemInfoBox documentation on how to obtain it.DROP_CHANCE
(optional) can be one of (listed in the order of increasing rarity):common
,uncommon
,rare
,epic
, orlegendary
.QUANTITY
(optional) can be any text, e.g.1
or1~5
USED_FOR
(optional) can be any text, for example a link to a quest or to an item.
Examples
{{MonsterValuedResourcesRow|1330000004}}
Pukui Slice | ? | ? |
{{MonsterValuedResourcesRow|1330000004|uncommon|1| {{ItemLink|1310100101}} }}
Pukui Slice | Uncommon | 1 | Small Healing Potion |