Merman Magician/en: Difference between revisions

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(Updating to match new version of source page)
 
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* [[Special:MyLanguage/Outside Hoddmimis|Outside Hoddmimis]] (Merman Island)
* [[Special:MyLanguage/Outside Hoddmimis|Outside Hoddmimis]] (Merman Island)
* [[Special:MyLanguage/Cave of Ymir|Cave of Ymir]]


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[[Category:Hoddmimis Archipelago Monsters{{#translation:}}]]
[[Category:Hoddmimis Archipelago Monsters{{#translation:}}]]
[[Category:Outside Hoddmimis Monsters{{#translation:}}]]
[[Category:Outside Hoddmimis Monsters{{#translation:}}]]
[[Category:Cave of Ymir Monsters{{#translation:}}]]

Latest revision as of 08:24, 14 July 2024

Merman Magician
Merman Magician.png
Level range 14~15
Type Humanoid
Race Merfolk
Size Medium
Role Monster
Movement
  • Ground
  • Underwater (seabed only)
Experience Base: 70~74
Class: 28~29
Weapon: 6~7
Features
  • Aggressive
  • Cast sensor
  • Assister
  • Coward
icon
Merman Magician Card
Card
Belt
Weight: 0.001
Max stack: 20
This item can't be sold.

A magic card enchanted with Merman Magician Spirit.
By casting the spell written on this card you can transfer the spirit into a piece of equipment.

When enchanted:
Intelligence +2


A shark-like humanoid that lives along the coastline of Hoddmimis, on the southern largest island. It has the intelligence to be able to use elemental type magics against its foes.

Main Details

Locations

Valued Resources

Item Name Drop Chance Quantity Used For
icon Merman Tail[!# 1330000034 ] Common 1
icon Merman Fin[!# 1330000035 ] Uncommon 1


Quests Involved In

Lore

Gallery