Common Skills: Difference between revisions

From Ymirheim Wiki
mNo edit summary
(Marked this version for translation)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
<translate>
<!--T:1-->
'''Common Skills''' are combat skills that are available to learn on any class and are transferred automatically when you switch between different classes, making them available all the time regardless of your current class.
'''Common Skills''' are combat skills that are available to learn on any class and are transferred automatically when you switch between different classes, making them available all the time regardless of your current class.
</translate>


[[Category:Skills]]
 
[[pt:Categoria:Habilidades Comuns]]
{{SkillListTableHeading|caption=passive}}
[[uk:Категорія:Загальні навики]]
{{SkillListRow|1000000201|reqclass=01}}
{{SkillListRow|1000000301|reqclass=01}}
{{SkillListRow|1000000401|reqclass=01}}
|}
 
[[Category:Skills{{#translation:}}]]

Latest revision as of 07:22, 10 July 2024

Common Skills are combat skills that are available to learn on any class and are transferred automatically when you switch between different classes, making them available all the time regardless of your current class.


Passive Skills
Skill Req.
cLv.
Max.
Level
Description (Max. Level) Skill Transfer
icon Dagger Mastery 1 10 Allows you to use daggers in combat.
Increaces your accuracy and balance when using a dagger.

Melee Accuracy +15.
Balance +5%.
N/A
icon Sword Mastery 1 10 Allows you to use swords in combat.
Increaces your accuracy and balance when using a sword.

Melee Accuracy +15.
Balance +5%.
N/A
icon Swordstick Mastery 1 10 Allows you to use swordsticks in combat.
Increaces your accuracy and balance when using a swordstick.

Melee Accuracy +10.
Magic Accuracy +20.
Balance +5%.
N/A