Template:ItemInfoBox/en: Difference between revisions

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<includeonly><templatestyles src="Template:ItemInfoBox/styles.css"/><div class="item-infobox"><!--
<includeonly><templatestyles src="Template:InfoBox/styles.css"/><templatestyles src="Template:ItemInfoBox/styles.css"/><div class="infobox-wrapper"><!--
 
-->{{#if:{{{hint|}}}|<div class="infobox-hint">{{{hint|}}}</div>}}<!--
 
--><div class="infobox item-infobox"><!--


-->[[File:Item Icon {{#yh_data:item_prototypes|{{{1}}}|Icon}}.png|64px|icon]]<!--
-->[[File:Item Icon {{#yh_data:item_prototypes|{{{1}}}|Icon}}.png|64px|icon]]<!--


--><span class="heading grade-{{#yh_data:item_prototypes|{{{1}}}|Grade}}">{{#yh_data:item_prototypes|{{{1}}}|Name}}</span><br/><!--
--><div class="heading grade-{{#yh_data:item_prototypes|{{{1}}}|Grade}}">{{#yh_data:item_prototypes|{{{1}}}|Name}}</div><!--


--><div class="item-type">{{#switch: {{#yh_data:item_prototypes|{{{1}}}|Type}}
--><div class="item-type">{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Part}} |0|{{#switch: {{#yh_data:item_prototypes|{{{1}}}|Type}}
  | 1 = Consumable
  | 1 = Consumable
  | 2 = Material
  | 2 = Material
Line 21: Line 25:
  | 31 = Spirit
  | 31 = Spirit
  | 32 = Spirit
  | 32 = Spirit
}}{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_Equip_Part}} |0||<br/>}}{{#switch: {{#yh_data:item_prototypes|{{{1}}}|Req_Equip_Part}}
}}{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_Equip_Part}} |0||<br/>}}{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_Equip_Part}} |19| {{ItemWeaponRequirements|{{{1}}}}} |{{ItemEquipmentPartName|{{#yh_data:item_prototypes|{{{1}}}|Req_Equip_Part}}}} }}
| 1 = Top
| {{ItemEquipmentPartName|{{#yh_data:item_prototypes|{{{1}}}|Part}}}} }}</div><!--
| 2 = Armor
| 6 = Shield
| 7 = Gloves
| 8 = Footwear
| 9 = Bottom
| 10 = Head Accessory
| 11 = Backpack
| 12 = Cape
| 13 = Face Accessory
| 14 = Ring
| 15 = Necklace
| 16 = Belt
| 17 = Earring
| 19 = Weapon
}}</div><br/><!--


-->Weight: {{padright:{{#expr: {{#yh_data:item_prototypes|{{{1}}}|Weight}} / 1000 }}|5}}<br/><!--
--><div style="clear: left;"></div><!--


-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|MaxStackQuantity}} | 1 || Max stack: {{#yh_data:item_prototypes|{{{1}}}|MaxStackQuantity}} }}<br/><!--
-->Weight: {{#expr: floor({{#yh_data:item_prototypes|{{{1}}}|Weight}} / 1000) }}.{{padleft:{{#expr: {{#yh_data:item_prototypes|{{{1}}}|Weight}} mod 1000 }}|3}}<br/><!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|MaxStackQuantity}} | 1 || Max stack: {{#yh_data:item_prototypes|{{{1}}}|MaxStackQuantity}}<br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|MaxDurability}} | 0 || Max Durability: {{#yh_data:item_prototypes|{{{1}}}|MaxDurability}}<br/> }}<!--
 
 
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|CanTrade}} | 0 | This item can't be traded. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|CanSell}} | 0 |  This item can't be sold. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|CanThrow}} | 0 |  This item can't be discarded. <br/> }}<!--
 
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_BaseLevel}} | 0 || Level {{#yh_data:item_prototypes|{{{1}}}|Req_BaseLevel}} required. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_AllowMale}} | 0 | Female only. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_AllowFemale}} | 0 | Male only. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_STR}} | 0 || {{#yh_data:item_prototypes|{{{1}}}|Req_STR}} Strength required. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_DEX}} | 0 || {{#yh_data:item_prototypes|{{{1}}}|Req_DEX}} Dexterity required. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_INT}} | 0 || {{#yh_data:item_prototypes|{{{1}}}|Req_INT}} Intelligence required. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_CON}} | 0 || {{#yh_data:item_prototypes|{{{1}}}|Req_CON}} Concentration required. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|Req_LUK}} | 0 || {{#yh_data:item_prototypes|{{{1}}}|Req_LUK}} Luck required. <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|IsDyeing}} | 0 || Dyeable Item <br/> }}<!--
 
-->{{#ifeq: {{#yh_data:item_prototypes|{{{1}}}|CanSeal}} | 1 | Sealed. <br/> }}<!--
 
 
 
 
-->{{#if:{{#yh_data:item_prototypes|{{{1}}}|StatusEffectId}}| <hr/>{{#yh_data_format:{{#yh_data:status_effects|{{{1}}}|Description}}|full}}  }}<!--


--><hr/><!--
--><hr/><!--
Line 50: Line 77:
--><hr/><!--
--><hr/><!--
-->Price: {{PriceFormatted| {{#yh_data:item_prototypes|{{{1}}}|Price}} }}<br/><!--
-->Price: {{PriceFormatted| {{#yh_data:item_prototypes|{{{1}}}|Price}} }}<br/><!--
-->Selling price: {{PriceFormatted| {{#expr: {{#yh_data:item_prototypes|{{{1}}}|Price}} / 4 }} }}<!--
 
-->{{#ifeq:{{#yh_data:item_prototypes|{{{1}}}|CanSell}}|1|Selling price: {{PriceFormatted| {{#expr: {{#yh_data:item_prototypes|{{{1}}}|Price}} / 4 }} }}}}<!--
-->}}<!--
-->}}<!--


--></div></includeonly><noinclude>
--></div></div></includeonly><noinclude>
[[Category:Game Data Templates]]
This template can be used to display an information box about a specific item on a page.
This template can be used to display an information box about a specific item on a page.


== Usage ==
== Usage ==


  <nowiki>{{ItemInfoBox|ITEM_ID}}</nowiki>
  <nowiki>{{ItemInfoBox|ITEM_ID
| obtain_by_purchase = no
| obtain_by_trade = no
}}</nowiki>


You have to supply the specific item ID, not the item name.
You have to supply the specific item ID, not the item name.
Line 74: Line 104:


== Examples ==
== Examples ==
{{ItemInfoBox|1330000004}}
{{ItemInfoBox|1330000004
<nowiki>{{ItemInfoBox|1330000004}}</nowiki>
| obtain_by_purchase = no
| obtain_by_trade = no
}}
<pre><nowiki>{{ItemInfoBox|1330000004
| obtain_by_purchase = no
| obtain_by_trade = no
}}</nowiki></pre>
 
 
{{Clear}}
{{ItemInfoBox|1601006401
| obtain_by_purchase = no
| obtain_by_trade = no
}}
<pre><nowiki>{{ItemInfoBox|1601006401
| obtain_by_purchase = no
| obtain_by_trade = no
}}</nowiki></pre>
 
 
{{Clear}}
{{ItemInfoBox|1022001402
| obtain_by_purchase = no
| obtain_by_trade = no
}}
<pre><nowiki>{{ItemInfoBox|1022001402
| obtain_by_purchase = no
| obtain_by_trade = yes
}}</nowiki></pre>
 
 
 
[[Category:Game Data Templates{{#translation:}}]]
 
</noinclude>
</noinclude>

Latest revision as of 13:08, 25 July 2024

This template can be used to display an information box about a specific item on a page.

Usage

{{ItemInfoBox|ITEM_ID
| obtain_by_purchase = no
| obtain_by_trade = no
}}

You have to supply the specific item ID, not the item name.


How to find Item ID

You can find the item ID by searching the item in Ymirheim Translate (item_prototypes component).

The item ID is contained in the string key.

For example, if you look up "Pukui Peel" in Ymirheim Translate, you will see the item ID in the "Key" column (the portion before the forward slash).


Examples

icon
Pukui Slice
Normal
Weight: 0.080
Max stack: 20

A small juicy piece. The ancients loved to enjoy them for dessert.
Price: 20 Rupee
Selling price: 5 Rupee
{{ItemInfoBox|1330000004
| obtain_by_purchase = no
| obtain_by_trade = no
}}


icon
Flatro Card
Card
Dagger
Weight: 0.001
Max stack: 20
This item can't be sold.

A magic card enchanted with Flatro Spirit.
By casting the spell written on this card you can transfer the spirit into a piece of equipment.

When enchanted:
Melee Defense Penetration +3
{{ItemInfoBox|1601006401
| obtain_by_purchase = no
| obtain_by_trade = no
}}


icon
Reinforced Wooden Chestpiece
Armor
Weight: 2.500
Max Durability: 1260
Level 11 required.
5 Strength required.
Dyeable Item

Physical Defense +7
Maximum Health +50
Decent protection, although not very durable.
Price: 3712 Rupee
Selling price: 928 Rupee
{{ItemInfoBox|1022001402
| obtain_by_purchase = no
| obtain_by_trade = yes
}}