Priest: Difference between revisions
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Latest revision as of 12:51, 10 July 2024
Priest is a playable character class.
Priests devote themselves to the ministry of the church and to helping those in need with the power given to them by the Holy Spirit. They can easily heal the wounds of heroes, give spiritual strength and balance, bless warriors and give them protection that can stop evil forces.
Obtaining the class
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Skills
See also: Common Skills
See also: Skill Transfer
Skill | Req. cLv. |
Max. Level |
Description (Max. Level) | Skill Transfer |
---|---|---|---|---|
Cure | 1 | 3 | Cures most poison and bleeding effects from the target ally. | (cLv. 20) |
Angelus | 3 | 11 | Increases physical defense of the target ally. Physical Defense +55 for 30 seconds. |
N/A |
Regen | 5 | 11 | Regenerates target ally's health over time. Regenerates 1200 Health over 20 seconds. |
N/A |
Unchain | 7 | 3 | Clears target ally from most root and slow down effects. | (cLv. 25) |
Magnificat | 8 | 11 | Increases Health and Mana recovery rate for all nearby party members. +200% Health and Mana Recovery Rate for 30 seconds. |
N/A |
Awakening | 13 | 3 | Clears target ally from most stun and sleep effects. | (cLv. 30) |
Heal | 15 | 11 | Allows you to heal yourself or a target ally. Restores the target's Health by 300% of your Magical Power. |
N/A |
Suffragium | 20 | 11 | Reduces skill casting time and cooldown for all nearby party members. Casting Speed and Cooldown Speed +50 for 15 seconds. |
N/A |
Rapture | 25 | 11 | Heals yourself and all nearby party members. Restores the Health of party memebers within range by 300% of your Magical Power. |
N/A |
Revive | 30 | 5 | Revives a fallen ally, restoring a portion of their health. Recovers 50% of the target's Health. |
N/A |
Salvation | 35 | 11 | Fully heals target ally. Recovers 100% of the target ally's Health. |
N/A |
Skill | Req. cLv. |
Max. Level |
Description (Max. Level) | Skill Transfer |
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