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aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
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alt - Southern Altai
am - Amharic
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ang - Old English
anp - Angika
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arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
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bcc - Southern Balochi
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sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sms - Skolt Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
sro - Campidanese Sardinian
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
syl - ꠍꠤꠟꠐꠤ
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
tdd - Tai Nuea
te - Telugu
tet - Tetum
tg - Tajik
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tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
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to - Tongan
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tr - Turkish
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trv - Taroko
ts - Tsonga
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tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
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ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
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uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vmw - Makhuwa
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yrl - Nheengatu
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
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<div lang="en" dir="ltr" class="mw-content-ltr"> {{AddToGlossary|Attribute}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> '''Attributes''' are values that affect in-game characters' parameters. Increasing certain attributes may increase the character's damage done or defense against [[Special:MyLanguage/Monster|monsters]] and other [[Special:MyLanguage/PvP|players]]. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Attributes can be increased by increasing character's [[Special:MyLanguage/Stats|stats]], by wearing [[Special:MyLanguage/Equipment|equipment]] pieces that increase the character's stats, and by being affected by certain [[Special:MyLanguage/Auras|auras]]. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> To be able to see a full complete list of the character's attributes, type '''/attributes''' in an in-game chat. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Stats == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{MainArticle|Special:MyLanguage/Stats|Stats}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Stats are main character attributes that can be increased by spending status points obtained by leveling up. They are not being used in combat directly but instead they affect many other attributes. See the main article for more information. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Resource Pools == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Health === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{AddToGlossary|Health}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how much damage the character can receive before its death. The higher the health attribute, the more damage the character can receive before its death. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Mana === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{AddToGlossary|Mana}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents an amount of a certain resource which is needed to use [[Special:MyLanguage/Skill|skills]]. The higher the mana attribute, the more skills that character can use/cast. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Rage === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{AddToGlossary|Rage}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Oxygen === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{AddToGlossary|Oxygen}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Health Recovery Rate === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that health regeneration rate. The higher the health recovery attribute, the faster the character regenerates its health. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Mana Recovery Rate === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents the mana regeneration rate. The higher the mana recovery attribute, the more skills the character can use/cast. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Item Health Recovery Rate === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Item Mana Recovery Rate === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Combat Health Recovery Factor === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Attack == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how powerful melee attacks are. Affects melee based skills and usual (auto) melee attacks damage. The higher the melee attack attribute, the more powerful the melee attacks. For example, a [[Special:MyLanguage/Quick Strike|Quick Strike]] is a melee attack skill. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Weapon Melee Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Balance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that affects the difference between the lowest and the highest possible melee damage output. The higher the melee balance attribute, the more often the character does stronger melee attacks. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how powerful ranged attacks are. Affects ranged based skills and usual (auto) attacks damage. The higher the ranged attack attribute, the more powerful the ranged attacks. For example, a [[Special:MyLanguage/Paralyzing Shot|Paralyzing Shot]] is a ranged attack skill. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Weapon Ranged Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Balance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that affects the difference between the lowest and the highest possible ranged damage output. The higher the ranged balance attribute, the more often the character does stronger ranger attacks. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magical Power === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how powerful magical spells are. Affects magical skills damage, healing values, etc. The higher the magical power attribute, the more powerful magical attacks. For example, a [[Special:MyLanguage/Fireball|Fireball]] is a magical skill. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Weapon Magical Power === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Balance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that affects the difference between the lowest and the highest possible magical damage output. The higher the magic balance attribute, the more often the character does stronger magical attacks. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Defense and Block == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how much melee and ranged damage the character can negate. The higher the defense attribute, the less physical damage that character receives. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Block Chance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Defense Penetration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how much melee and ranged damage the character can negate. The higher the defense attribute, the less physical damage that character receives. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Block Chance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Defense Penetration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how much magical damage the character can negate. The higher the magic resistance attribute, the less magical damage that character receives. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Block Chance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Penetration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Accuracy and Evasion == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Accuracy === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how often the character hits with melee attacks. The higher the melee accuracy attribute, the more often the character hits with melee attacks. * Melee accuracy per character level: 0.5 </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Evasion === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how often the character evades melee attacks. The higher the melee evasion attribute, the more often the character evades melee attacks. * Melee Evasion per character level: 0.5 </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Accuracy === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how often the character hits with ranged attacks. The higher the ranged accuracy attribute, the more often the character hits with ranged attacks. * Ranged accuracy per character level: 0.5 </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Evasion === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how often the character evades ranged attacks. The higher the ranged evasion attribute, the more often the character evades ranged attacks. * Ranged Evasion per character level: 0.5 </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Accuracy === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how often the character hits with magic attacks. The higher the magic accuracy attribute, the more often the character hits with magical attacks. * Magic accuracy per character level: 0.5 </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Evasion === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how often the character evades magical attacks. The higher the magical evasion attribute, the more often the character evades magical attacks. * Magic Evasion per character level: 0.5 </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Lucky Dodge Chance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Critical Attack == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Critical Hit Chance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents the chance to land a critical hit with melee attacks. The higher the melee critical hit rate attribute, the more often the character lends the melee critical hits. *Base critical hit chance is 1%. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Critical Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Base critical hit attack is 140%, but it can be increased via certain [[Special:MyLanguage/Card|cards]]/[[Special:MyLanguage/Equipment|equipment]]/[[Special:MyLanguage/Enchantment Stone|enchantsments]]/etc. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Melee Critical Hit Evasion === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Critical Hit Chance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents the chance to land a critical hit with ranged attacks. The higher the ranged critical hit rate attribute, the more often the character lends the ranged critical hits. *Base critical hit chance is 1%. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Critical Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Base critical hit attack is 140%, but it can be increased via certain [[Special:MyLanguage/Card|cards]]/[[Special:MyLanguage/Equipment|equipment]]/[[Special:MyLanguage/Enchantment Stone|enchantsments]]/etc. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ranged Critical Hit Evasion === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Critical Hit Chance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents the chance to land a critical hit with magical attacks. The higher the magical critical hit rate attribute, the more often the character lends the magical critical hits. *Base critical hit chance is 1%. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Critical Power === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Base critical hit attack is 140%, but it can be increased via certain [[Special:MyLanguage/Card|cards]]/[[Special:MyLanguage/Equipment|equipment]]/[[Special:MyLanguage/Enchantment Stone|enchantsments]]/etc. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Magic Critical Hit Evasion === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Speed == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Attack Speed === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents how often the character attacks. The higher the attack speed attribute, the more often the character attacks. Increases number of attacks per certain period of time. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Casting Speed === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represent the speed the skills are cast with. The higher the casting speed attribute, the faster skills are cast. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Cooldown Speed === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A value that represents a decrease of the [[Special:MyLanguage/Cooldown|cooldown (CD)]]. The higher the cooldown speed attribute, the faster the skills go off CD. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Harvesting == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Resource Collection Speed === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Resource Discovery Chance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Elemental Resistances == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Light Element Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Dark Element Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Fire Element Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Water Element Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Earth Element Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Wind Element Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Soul Element Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Ghost Element Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Aura Resistances == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Poison Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Poison Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Root Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Root Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Slow Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Slow Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Sleep Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Sleep Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Stun Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Stun Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Silence Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Silence Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Blind Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Blind Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Bleeding Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Bleeding Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Burning Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Burning Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Healing Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Healing Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Cloaking Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Cloaking Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Freeze Resistance === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Freeze Duration === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Target Size Modifiers == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Small Size Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Small Size Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Medium Size Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Medium Size Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Large Size Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Large Size Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Target type modifiers == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Brute Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Brute Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Plant Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Plant Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Insect Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Insect Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Fish Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Fish Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Humanoid Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Humanoid Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Dragon Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Dragon Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Construct Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Construct Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Formless Attack === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Formless Defense === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Restrictions == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Disable Actions === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Disable Skill Casting === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Disable Skill Use === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Disable Movement === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Disable Health Recovery === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Disable Mana Recovery === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Misc == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Running Speed === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Death Immunity === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Cloaking Level === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Detection Level === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Aggro Ignore Level === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Weight Capacity === </div>
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