Hoddmimis: Difference between revisions
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[[File:Map of Hoddmimis.png|thumb|Map of Hoddmimis]] | |||
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'''Hoddmimis''' is a small town located on an island, south-east of [[Special:MyLanguage/Prontera|Prontera]]. Hoddmimis is the first settlement that welcomes new adventurers in the game. | |||
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The town has a lot of [[Special:MyLanguage/NPC|NPCs]] from different [[Special:MyLanguage/Organizations|organizations]]. The players can find everything they need in Hoddmimis. | |||
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* East (G5): [[Special:MyLanguage/Lif Island|Lif Island]] | |||
* West (B3): [[Special:MyLanguage/Outside Hoddmimis|Outside Hoddmimis]] | |||
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* To [[Special:MyLanguage/Prontera|Prontera]]: from the Western Harbor (E4 [[Special:MyLanguage/Outside Hoddmimis|Outside Hoddmimis]], on the next zone to the west from the town). | |||
* To [[Special:MyLanguage/Alfrasia|Alfrasia]]: from the Southern Harbor (B8 inside the town). Becomes available with the [[Special:MyLanguage/Main Story|main story]] progression. | |||
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=== Marketplace === <!--T:7--> | |||
{{Hatnote|extraclasses=no-border|Location: E2 North, the upper region of the town. Close to the town chief house.}} | |||
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The main place for the townspeople to come for the purchase and sale of provisions and other goods, or just to hang out with other people and discuss some news. A [[Special:MyLanguage/Kafra|Kafra]] employee is conveniently located here as well, providing services of storage and attuning your [[Special:MyLanguage/Amulet of Promises|Amulet of Promises]] to this place. | |||
=== Tavern Square === <!--T:9--> | |||
{{Hatnote|extraclasses=no-border|Location: D7 South, right next to the beach, in front of the tavern.}} | |||
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An open, spacious place right in front of [[Special:MyLanguage/Averro Reinhold|Averro Reinhold]]'s tavern where various events are regularly held. It provides a great view on the beach and the sea. | |||
=== Smithy === <!--T:11--> | |||
{{Hatnote|extraclasses=no-border|Location: E5, in the center of the town.}} | |||
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Once a regular boring smithy, now a large open amphitheater that allow people gather and watch how [[Special:MyLanguage/Jarko Ruzzoli|Jarko Ruzzoli]], the greatest blacksmith in the kingdom<ref>As stated by Jarko himself.</ref>, does his job. | |||
=== Hoddmimis Inn === <!--T:13--> | |||
{{Hatnote|extraclasses=no-border|Location: F8 Southeast.}} | |||
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A nice and cozy inn that provides a place for the travelers to stay for the night. Conveniently placed close to large guarded storage buildings and in the close proximity to the tavern, it's an attractive place for traveling merchants. | |||
=== Southern Harbor === <!--T:15--> | |||
{{Hatnote|extraclasses=no-border|Location: B8 South.}} | |||
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A busy dock for the many fishing boats, cargo ships, and passenger ships coming from and going to [[Special:MyLanguage/Alfrasia|Alfrasia]]. | |||
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{{NpcCategoryTable|Hoddmimis NPCs|nozone=1}} | |||
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{{MonsterCategoryTable|Hoddmimis Monsters}} | |||
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<gallery> | |||
Hoddmimis Art Book Illustration.jpg|Art Book Illustration | |||
Hoddmimis Concept Art.jpg|Concept Art | |||
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<references/> | |||
[[Category:Zones{{#translation:}}]] | |||
[[Category:Hoddmimis Archipelago Zones{{#translation:}}]] |
Latest revision as of 18:21, 26 July 2024
Hoddmimis is a small town located on an island, south-east of Prontera. Hoddmimis is the first settlement that welcomes new adventurers in the game.
The town has a lot of NPCs from different organizations. The players can find everything they need in Hoddmimis.
Connects To
- East (G5): Lif Island
- West (B3): Outside Hoddmimis
Sea Routes
- To Prontera: from the Western Harbor (E4 Outside Hoddmimis, on the next zone to the west from the town).
- To Alfrasia: from the Southern Harbor (B8 inside the town). Becomes available with the main story progression.
Points of Interest
Marketplace
The main place for the townspeople to come for the purchase and sale of provisions and other goods, or just to hang out with other people and discuss some news. A Kafra employee is conveniently located here as well, providing services of storage and attuning your Amulet of Promises to this place.
Tavern Square
An open, spacious place right in front of Averro Reinhold's tavern where various events are regularly held. It provides a great view on the beach and the sea.
Smithy
Once a regular boring smithy, now a large open amphitheater that allow people gather and watch how Jarko Ruzzoli, the greatest blacksmith in the kingdom[1], does his job.
Hoddmimis Inn
A nice and cozy inn that provides a place for the travelers to stay for the night. Conveniently placed close to large guarded storage buildings and in the close proximity to the tavern, it's an attractive place for traveling merchants.
Southern Harbor
A busy dock for the many fishing boats, cargo ships, and passenger ships coming from and going to Alfrasia.
NPCs
Name | Location | Occupation | Shop | Trade |
---|---|---|---|---|
Adriana Shelphy [Kafra] | Marketplace (E2) | Kafra employee | ||
Averro Reinhold | Tavern (D7) | Tavern keeper | ✔️ | |
Ayanna Thristle | (B6) | ✔️✔️✔️ | ||
Conrad Flint | Zoologist house (B7) | Zoologist | ||
Jacob Tintero | Post Office (F5) | Postal Service worker | ||
Janette Tintero | Post Office (F5) | ✔️ | ||
Jarko Ruzzoli | Smithy (E5) | Blacksmith | ||
Michelle Berardini | Armor Shop (D3) | Armor Shop Keeper | ✔️ | ✔️✔️ |
Miroslav Baum [Cattleya] | Cattleya Building (D3) | Cattleya Worker | ✔️✔️✔️✔️✔️✔️✔️✔️ | |
Natali Klaret | Magic Shop (D5) | Magic Shop Keeper | ✔️ | ✔️✔️ |
Tevez West [Auction] | Auction House (E2) | Auction House worker |
Monsters
Name | Level Range | Type | Race | Size | Role |
---|---|---|---|---|---|
Small Vadon | 3~4 | Fish | Vadon | Medium | Monster |
Lore
Gallery
References
- ↑ As stated by Jarko himself.