Gathering: Difference between revisions

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'''Gathering''' is a feature that allows the players to gather crafting materials, which can be used further for the [[crafting]].
<translate>
<!--T:1-->
'''Gathering''' is a feature that allows the players to gather crafting materials, which can be used further for the [[Special:MyLanguage/Crafting|crafting]].


<!--T:2-->
Once a material has been harvested, it disappears and respawns after some time (usually, 2~5 minutes).
Once a material has been harvested, it disappears and respawns after some time (usually, 2~5 minutes).


<!--T:3-->
[[File:Coal_deposit.jpg|frameless]]
[[File:Coal_deposit.jpg|frameless]]


<!--T:4-->
The Ymirheim developers' comment excerpt regarding a newly implemented feature:
The Ymirheim developers' comment excerpt regarding a newly implemented feature:


<!--T:5-->
''"Nothing very fancy yet, but it’s already something you can play with."''
''"Nothing very fancy yet, but it’s already something you can play with."''




== Gathering Nodes ==
== Gathering Nodes == <!--T:6-->
</translate>
{| class="wikitable"
{| class="wikitable"
|+
|+
!Node
!<translate><!--T:7--> Node</translate>
!Location
!<translate><!--T:8--> Location</translate>
!Drops
!<translate><!--T:9--> Drops</translate>
!Usage
!<translate><!--T:10--> Usage</translate>
|-
|-
|Coal
|<translate><!--T:11--> Coal</translate>
|???
|???
|Coal (???)
|<translate><!--T:12--> Coal (???)</translate>
|Crafting Bear Hat
|<translate><!--T:13--> Crafting Bear Hat</translate>
|-
|-
|Mushroom  
|<translate><!--T:14--> Mushroom </translate>
|Outside Hoddmimis
|<translate><!--T:15--> Outside Hoddmimis</translate>
Lif Island
<translate><!--T:16--> Lif Island</translate>
|Small White Mushroom (Uncommon)
|<translate><!--T:17--> Small White Mushroom (Uncommon)</translate>
Medium White Mushroom (Rare)
<translate><!--T:18--> Medium White Mushroom (Rare)</translate>


Rotton  White Mushroom (Uncommon)
<translate><!--T:19--> Rotton  White Mushroom (Uncommon)</translate>
|Selling / Nothing Yet
|<translate><!--T:20--> Selling / Nothing Yet</translate>
|-
|-
|Crystal
|<translate><!--T:21--> Crystal</translate>
|Ymir Cave
|<translate><!--T:22--> Ymir Cave</translate>
|Variety of crystals <to be listed soon/ WIP>
|<translate><!--T:23--> Variety of crystals <to be listed soon/ WIP></translate>
|Spirit Enchantment
|<translate><!--T:24--> Spirit Enchantment</translate>
|-
|-
|Flowers
|<translate><!--T:25--> Flowers</translate>
|Hoddmimis Lighthouse
|<translate><!--T:26--> Hoddmimis Lighthouse</translate>
|???
|???
|???
|???
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<translate>
== User-made Changelog == <!--T:27-->


== User-made Changelog ==
<!--T:28-->
The Gathering was firstly announced in a [https://forum.ymirheim.org/t/2022-05-12-progress-report/1708 pre CBT2 progress report post].
The Gathering was firstly announced in a [https://forum.ymirheim.org/t/2022-05-12-progress-report/1708 pre CBT2 progress report post].
</translate>

Latest revision as of 05:02, 9 July 2024

Gathering is a feature that allows the players to gather crafting materials, which can be used further for the crafting.

Once a material has been harvested, it disappears and respawns after some time (usually, 2~5 minutes).

Coal deposit.jpg

The Ymirheim developers' comment excerpt regarding a newly implemented feature:

"Nothing very fancy yet, but it’s already something you can play with."


Gathering Nodes

Node Location Drops Usage
Coal ??? Coal (???) Crafting Bear Hat
Mushroom Outside Hoddmimis

Lif Island

Small White Mushroom (Uncommon)

Medium White Mushroom (Rare)

Rotton White Mushroom (Uncommon)

Selling / Nothing Yet
Crystal Ymir Cave Variety of crystals <to be listed soon/ WIP> Spirit Enchantment
Flowers Hoddmimis Lighthouse ??? ???


User-made Changelog

The Gathering was firstly announced in a pre CBT2 progress report post.