Gathering: Difference between revisions

From Ymirheim Wiki
No edit summary
(Marked this version for translation)
 
(13 intermediate revisions by 3 users not shown)
Line 1: Line 1:
'''Gathering''' is a feature that allows the players to gather crafting materials, which can be used further for the [[crafting]].
<translate>
<!--T:1-->
'''Gathering''' is a feature that allows the players to gather crafting materials, which can be used further for the [[Special:MyLanguage/Crafting|crafting]].


<!--T:2-->
Once a material has been harvested, it disappears and respawns after some time (usually, 2~5 minutes).
Once a material has been harvested, it disappears and respawns after some time (usually, 2~5 minutes).
[[File:Coal deposit.jpg|frameless|center]]


<!--T:3-->
[[File:Coal_deposit.jpg|frameless]]


The Gathering was firstly announced in the [https://forum.ymirheim.org/t/2022-05-12-progress-report/1708 pre CBT2 progress report post].
<!--T:4-->
The Ymirheim developers' comment excerpt regarding a newly implemented feature:


The Ymirheim developers' comment on a newly implemented feature:
<!--T:5-->
''"Nothing very fancy yet, but it’s already something you can play with."''
 
 
== Gathering Nodes == <!--T:6-->
</translate>
{| class="wikitable"
|+
!<translate><!--T:7--> Node</translate>
!<translate><!--T:8--> Location</translate>
!<translate><!--T:9--> Drops</translate>
!<translate><!--T:10--> Usage</translate>
|-
|<translate><!--T:11--> Coal</translate>
|???
|<translate><!--T:12--> Coal (???)</translate>
|<translate><!--T:13--> Crafting Bear Hat</translate>
|-
|<translate><!--T:14--> Mushroom </translate>
|<translate><!--T:15--> Outside Hoddmimis</translate>
<translate><!--T:16--> Lif Island</translate>
|<translate><!--T:17--> Small White Mushroom (Uncommon)</translate>
<translate><!--T:18--> Medium White Mushroom (Rare)</translate>
 
<translate><!--T:19--> Rotton  White Mushroom (Uncommon)</translate>
|<translate><!--T:20--> Selling / Nothing Yet</translate>
|-
|<translate><!--T:21--> Crystal</translate>
|<translate><!--T:22--> Ymir Cave</translate>
|<translate><!--T:23--> Variety of crystals <to be listed soon/ WIP></translate>
|<translate><!--T:24--> Spirit Enchantment</translate>
|-
|<translate><!--T:25--> Flowers</translate>
|<translate><!--T:26--> Hoddmimis Lighthouse</translate>
|???
|???
|}
 
 
 
<translate>
== User-made Changelog == <!--T:27-->


''"Nothing very fancy yet, but it’s already something you can play with."''
<!--T:28-->
The Gathering was firstly announced in a [https://forum.ymirheim.org/t/2022-05-12-progress-report/1708 pre CBT2 progress report post].
</translate>

Latest revision as of 05:02, 9 July 2024

Gathering is a feature that allows the players to gather crafting materials, which can be used further for the crafting.

Once a material has been harvested, it disappears and respawns after some time (usually, 2~5 minutes).

Coal deposit.jpg

The Ymirheim developers' comment excerpt regarding a newly implemented feature:

"Nothing very fancy yet, but it’s already something you can play with."


Gathering Nodes

Node Location Drops Usage
Coal ??? Coal (???) Crafting Bear Hat
Mushroom Outside Hoddmimis

Lif Island

Small White Mushroom (Uncommon)

Medium White Mushroom (Rare)

Rotton White Mushroom (Uncommon)

Selling / Nothing Yet
Crystal Ymir Cave Variety of crystals <to be listed soon/ WIP> Spirit Enchantment
Flowers Hoddmimis Lighthouse ??? ???


User-made Changelog

The Gathering was firstly announced in a pre CBT2 progress report post.