Gathering: Difference between revisions
From Ymirheim Wiki
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{| class="wikitable"  | {| class="wikitable"  | ||
|+  | |+  | ||
!  | !Node  | ||
!  | !Location  | ||
!Drops  | !Drops  | ||
!Usage  | |||
|-  | |-  | ||
|Coal  | |||
|???  | |||
|Coal  | |||
|Crafting  | |||
|-  | |||
|Mushroom    | |||
|Outside Hoddmimis  | |Outside Hoddmimis  | ||
|Small White Mushroom   | Lif Island  | ||
Medium White Mushroom   | |Small White Mushroom  | ||
Medium White Mushroom  | |||
|Selling / Nothing Yet  | |||
|-  | |-  | ||
|  | |Crystal  | ||
|  | |Ymir Cave  | ||
|  | |Variety of crystals <to be listed soon/ WIP>  | ||
|Spirit Enchantment  | |||
|-  | |-  | ||
|  | |Flowers  | ||
|  | |Hoddmimis Lighthouse  | ||
|  | |???  | ||
|???  | |||
|}  | |}  | ||
Revision as of 10:10, 9 July 2022
Gathering is a feature that allows the players to gather crafting materials, which can be used further for the crafting.
Once a material has been harvested, it disappears and respawns after some time (usually, 2~5 minutes).
The Ymirheim developers' comment excerpt regarding a newly implemented feature:
"Nothing very fancy yet, but it’s already something you can play with."
Gathering Nodes
| Node | Location | Drops | Usage | 
|---|---|---|---|
| Coal | ??? | Coal | Crafting | 
| Mushroom | Outside Hoddmimis
 Lif Island  | 
Small White Mushroom
 Medium White Mushroom  | 
Selling / Nothing Yet | 
| Crystal | Ymir Cave | Variety of crystals <to be listed soon/ WIP> | Spirit Enchantment | 
| Flowers | Hoddmimis Lighthouse | ??? | ??? | 
User-made Changelog
The Gathering was firstly announced in a pre CBT2 progress report post.