Priest: Difference between revisions
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Priests devote themselves to the ministry of the church and to helping those in need with the power given to them by the Holy Spirit. They can easily heal the wounds of heroes, give spiritual strength and balance, bless warriors and give them protection that can stop evil forces. | Priests devote themselves to the ministry of the church and to helping those in need with the power given to them by the Holy Spirit. They can easily heal the wounds of heroes, give spiritual strength and balance, bless warriors and give them protection that can stop evil forces. | ||
== Obtaining the class == | |||
{{IncompleteSection}} | |||
== Skills == | |||
{{SeeAlso|:Category:Priest Skills}} | |||
{{SeeAlso|:Category:Common Skills}} | |||
{{IncompleteSection}} | |||
{| class="wikitable sortable" | |||
|+ Active Skills | |||
|- | |||
! Skill !! Description !! Target | |||
|- | |||
| [[Heal]] || Heals target ally. || Target Allies | |||
|- | |||
| [[Angelus]] || Increases physical defense of the target ally. || Target Allies | |||
|- | |||
| [[Regen]] || Regenerates target ally's health over time. || Target Allies | |||
|- | |||
| [[Revive]] || Revives a fallen ally. || Target Allies | |||
|- | |||
| [[Cure]] || Cures most poison and bleeding effects from the target ally. || Target Allies | |||
|- | |||
| [[Awakening]] || Clears target ally from most stun and sleep effects. || Target Allies | |||
|- | |||
| [[Unchain]] || Clears target ally from most root and slow down effects. || Target Allies | |||
|- | |||
| [[Rapture]] || Heals yourself and all nearby party members. || Self, Nearby Party Members | |||
|- | |||
| [[Magnificat]] || Increases Health and Mana recovery for all nearby party members. || Self, Nearby Party Members | |||
|- | |||
| [[Suffragium]] || Reduces skill casting time and cooldown for all nearby party members. || Self, Nearby Party Members | |||
|- | |||
| [[Salvation]] || Fully heals target ally. || Target Allies | |||
|} | |||
{| class="wikitable sortable" | |||
|+ Passive Skills | |||
|- | |||
! Skill !! Description | |||
|} | |||
Revision as of 20:05, 5 October 2021
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Priest is a playable character class.
Priests devote themselves to the ministry of the church and to helping those in need with the power given to them by the Holy Spirit. They can easily heal the wounds of heroes, give spiritual strength and balance, bless warriors and give them protection that can stop evil forces.
Obtaining the class
This section needs expansion.
You can help by adding to it.
You can help by adding to it.
Skills
See also: :Category:Priest Skills
See also: :Category:Common Skills
This section needs expansion.
You can help by adding to it.
You can help by adding to it.
Skill | Description | Target |
---|---|---|
Heal | Heals target ally. | Target Allies |
Angelus | Increases physical defense of the target ally. | Target Allies |
Regen | Regenerates target ally's health over time. | Target Allies |
Revive | Revives a fallen ally. | Target Allies |
Cure | Cures most poison and bleeding effects from the target ally. | Target Allies |
Awakening | Clears target ally from most stun and sleep effects. | Target Allies |
Unchain | Clears target ally from most root and slow down effects. | Target Allies |
Rapture | Heals yourself and all nearby party members. | Self, Nearby Party Members |
Magnificat | Increases Health and Mana recovery for all nearby party members. | Self, Nearby Party Members |
Suffragium | Reduces skill casting time and cooldown for all nearby party members. | Self, Nearby Party Members |
Salvation | Fully heals target ally. | Target Allies |
Skill | Description |
---|