Priest

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Revision as of 20:54, 5 October 2021 by Neris (talk | contribs)

Priest is a playable character class.

Priests devote themselves to the ministry of the church and to helping those in need with the power given to them by the Holy Spirit. They can easily heal the wounds of heroes, give spiritual strength and balance, bless warriors and give them protection that can stop evil forces.

Obtaining the class


Skills

Active Skills
Skill Description Target
Heal Heals target ally. Self, Target Allies
Angelus Increases physical defense of the target ally. Self, Target Allies
Regen Regenerates target ally's health over time. Self, Target Allies
Revive Revives a fallen ally. Target Allies
Cure Cures most poison and bleeding effects from the target ally. Self, Target Allies
Awakening Clears target ally from most stun and sleep effects. Self, Target Allies
Unchain Clears target ally from most root and slow down effects. Self, Target Allies
Rapture Heals yourself and all nearby party members. Self, Nearby Party Members
Magnificat Increases Health and Mana recovery for all nearby party members. Self, Nearby Party Members
Suffragium Reduces skill casting time and cooldown for all nearby party members. Self, Nearby Party Members
Salvation Fully heals target ally. Target Allies
Passive Skills
Skill Description


See also