Arrival (Quest): Difference between revisions

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'''Arrival''' is a [[Special:MyLanguage/Main Story|main story]] quest.
'''Arrival''' is a [[Special:MyLanguage/Main Story|main story]] quest.
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* After the cutscene, talk to [[Special:MyLanguage/Nea Sabirine|Nea Sabirine]] just next to you when you wake up to receive your Dagger.
* Head up the stairs to the upper deck of the ship and speak to the captain, [[Special:MyLanguage/Arolas Botolph|Arolas Botolph]].
* (optional) Up until this point you have a chance to complete a small sidequest [[Special:MyLanguage/Moritz Needs a Hand (Quest)|Moritz Needs a Hand]]. Moritz can be found at the stern of the ship.
* Talk to the captain once again and choose "'''Okay.'''" to head to the island. Choosing the option "'''I'm fine… I want to take a look around a little more.'''" gives you more time to look around the ship, effectively pausing the quest until you talk to the captain again and choose the "'''Okay.'''" option.
* (On the island, after the cutscene) Talk to [[Special:MyLanguage/Arolas Botolph|Arolas Botolph]], now you need to find Moritz.
* Swim South-West across the water to find him at the beach and talk to him.
* Now head up the beach a little to the blue tent and talk to [[Special:MyLanguage/Nea Sabirine|Nea Sabirine]].
* Next head to [[Special:MyLanguage/Hoddmimis|Hoddmimis town]] and speak to the guard just near the entrance, [[Special:MyLanguage/Sid Bircher|Sid Bircher]].
* Head North-West in town to find [[Special:MyLanguage/Miroslav Baum|Miroslav Baum]], talk to him.
* Now head to Hoddmimis Inn and speak to [[Special:MyLanguage/Josef Gils|Josef Gils]] and agree to stay the night.
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Latest revision as of 10:39, 16 July 2024

Arrival
Quest Level 1
Type Main Story
Quest giver N/A

Rewards
Experience Base: 0
Class: 0
Weapon: 0

Arrival is a main story quest.

Description

Story description (potential spoilers!)

Story description (potential spoilers!)

Story description (potential spoilers!)


Steps

  • After the cutscene, talk to Nea Sabirine just next to you when you wake up to receive your Dagger.
  • Head up the stairs to the upper deck of the ship and speak to the captain, Arolas Botolph.
  • (optional) Up until this point you have a chance to complete a small sidequest Moritz Needs a Hand. Moritz can be found at the stern of the ship.
  • Talk to the captain once again and choose "Okay." to head to the island. Choosing the option "I'm fine… I want to take a look around a little more." gives you more time to look around the ship, effectively pausing the quest until you talk to the captain again and choose the "Okay." option.
  • (On the island, after the cutscene) Talk to Arolas Botolph, now you need to find Moritz.
  • Swim South-West across the water to find him at the beach and talk to him.
  • Now head up the beach a little to the blue tent and talk to Nea Sabirine.
  • Next head to Hoddmimis town and speak to the guard just near the entrance, Sid Bircher.
  • Head North-West in town to find Miroslav Baum, talk to him.
  • Now head to Hoddmimis Inn and speak to Josef Gils and agree to stay the night.