Arrival (Quest): Difference between revisions
From Ymirheim Wiki
(Created page with "<div class="infobox-wrapper"> {{QuestInfoBox|2}} </div> <translate> '''Arrival''' is a main story quest. </translate> {{QuestDescriptionHeading}} {{QuestDescriptions|2}} {{QuestDescriptions|4}} {{QuestDescriptions|5}} {{QuestStepsHeading}} <translate> * ... </translate> [[Category:Quests{{#translation:}}]] [[Category:Main Story Quests{{#translation:}}]]") |
(Step sequence moved here from the "Main Story" page.) |
||
(One intermediate revision by the same user not shown) | |||
Line 3: | Line 3: | ||
</div> | </div> | ||
<translate> | <translate> | ||
<!--T:1--> | |||
'''Arrival''' is a [[Special:MyLanguage/Main Story|main story]] quest. | '''Arrival''' is a [[Special:MyLanguage/Main Story|main story]] quest. | ||
</translate> | </translate> | ||
Line 13: | Line 14: | ||
{{QuestStepsHeading}} | {{QuestStepsHeading}} | ||
<translate> | <translate> | ||
* ... | <!--T:2--> | ||
* After the cutscene, talk to [[Special:MyLanguage/Nea Sabirine|Nea Sabirine]] just next to you when you wake up to receive your Dagger. | |||
* Head up the stairs to the upper deck of the ship and speak to the captain, [[Special:MyLanguage/Arolas Botolph|Arolas Botolph]]. | |||
* (optional) Up until this point you have a chance to complete a small sidequest [[Special:MyLanguage/Moritz Needs a Hand (Quest)|Moritz Needs a Hand]]. Moritz can be found at the stern of the ship. | |||
* Talk to the captain once again and choose "'''Okay.'''" to head to the island. Choosing the option "'''I'm fine… I want to take a look around a little more.'''" gives you more time to look around the ship, effectively pausing the quest until you talk to the captain again and choose the "'''Okay.'''" option. | |||
* (On the island, after the cutscene) Talk to [[Special:MyLanguage/Arolas Botolph|Arolas Botolph]], now you need to find Moritz. | |||
* Swim South-West across the water to find him at the beach and talk to him. | |||
* Now head up the beach a little to the blue tent and talk to [[Special:MyLanguage/Nea Sabirine|Nea Sabirine]]. | |||
* Next head to [[Special:MyLanguage/Hoddmimis|Hoddmimis town]] and speak to the guard just near the entrance, [[Special:MyLanguage/Sid Bircher|Sid Bircher]]. | |||
* Head North-West in town to find [[Special:MyLanguage/Miroslav Baum|Miroslav Baum]], talk to him. | |||
* Now head to Hoddmimis Inn and speak to [[Special:MyLanguage/Josef Gils|Josef Gils]] and agree to stay the night. | |||
</translate> | </translate> | ||
Latest revision as of 10:39, 16 July 2024
Arrival
Quest Level | 1 |
---|---|
Type | Main Story |
Quest giver | N/A |
Rewards | |
---|---|
Experience | Base: 0 Class: 0 Weapon: 0 |
Arrival is a main story quest.
Description
Expand
Story description (potential spoilers!)
Expand
Story description (potential spoilers!)
Expand
Story description (potential spoilers!)
Steps
- After the cutscene, talk to Nea Sabirine just next to you when you wake up to receive your Dagger.
- Head up the stairs to the upper deck of the ship and speak to the captain, Arolas Botolph.
- (optional) Up until this point you have a chance to complete a small sidequest Moritz Needs a Hand. Moritz can be found at the stern of the ship.
- Talk to the captain once again and choose "Okay." to head to the island. Choosing the option "I'm fine… I want to take a look around a little more." gives you more time to look around the ship, effectively pausing the quest until you talk to the captain again and choose the "Okay." option.
- (On the island, after the cutscene) Talk to Arolas Botolph, now you need to find Moritz.
- Swim South-West across the water to find him at the beach and talk to him.
- Now head up the beach a little to the blue tent and talk to Nea Sabirine.
- Next head to Hoddmimis town and speak to the guard just near the entrance, Sid Bircher.
- Head North-West in town to find Miroslav Baum, talk to him.
- Now head to Hoddmimis Inn and speak to Josef Gils and agree to stay the night.