Enchanter: Difference between revisions
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== Skills == | == Skills == | ||
{{SeeAlso| | {{SeeAlso|Common Skills}} | ||
{{SeeAlso|Skill Transfer}} | {{SeeAlso|Skill Transfer}} | ||
Revision as of 07:25, 10 July 2024
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Enchanter is a playable character class.
Enchanters are masters of elemental magic, capable of channeling the unstoppable power of the elements against their enemies. Blades and armor are alien to them, they can defeat the enemies without even touching them. They wander the world in search of wisdom, collecting grains of ancient knowledge. And it will be very unlucky for those who dare to attack an enchanter.
Obtaining the class
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Skills
See also: Common Skills
See also: Skill Transfer
Skill | Req. cLv. |
Max. Level |
Description (Max. Level) | Skill Transfer |
---|---|---|---|---|
Ice Wave | 2 | 11 | Hits the target enemy with a wave of ice. Attack Power 100%. 100% chance to slow down the target by -60% for 7 seconds. |
(cLv. 30) |
Fireball | 7 | 11 | Attack an enemy with a fireball. Attack Power 320%. 100% chance to apply burning effect on the target for 15 seconds, dealing 80 damage every 3 seconds. |
(cLv. 40) |
Lightning Strike | 10 | 11 | Summons a lightning strike on top of the enemy. Attack Power 360%. 90% chance to stun the target for 1 second. |
(cLv. 50) |
Memorize | 12 | 11 | Increases your casting speed for a short amount of time. Casting Speed +50 for 30 seconds. |
N/A |
Mana Shield | 25 | 11 | Absorbs damage taken in expense of mana. Absorbs up to 100% of damage for every hit. Mana efficiency 250%. |
N/A |
Skill | Req. cLv. |
Max. Level |
Description (Max. Level) | Skill Transfer |
---|---|---|---|---|
Increase Spiritual Power | 1 | 11 | Increases maximum Mana capacity. Maximum Mana +520. |
N/A |
Sense of Magic | 4 | 5 | Increases your magic evasion. Magic Evasion +50. |
N/A |
Fire Mastery | 15 | 11 | Increases power of Fire element spells chained right after another Fire element spell. Each time you successfully use a Fire element magic spell, it gives you one power point for the Fire Mastery (up to 3 points). Using any other kind of spell resets the Fire Mastery power. Each power point gives additional +40% Attack Power for the next Fire element magic spell. |
N/A |