Adventurer

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Revision as of 19:48, 5 October 2021 by Neris (talk | contribs)

Adventurer is the first class available to you when you create the character.

It's a true jack of all trades, capable of fulfilling any role, with different playstyles. Adventurer can be a melee damage dealer, a tank, mage, healer and more. If you can't decide which class is for you, you can just continue playing as an Adventurer and find out what suits you the most. Combining Adventurer's unique skill set with skills transferred from other classes can create a totally unique playstyle.

Obtaining the class

Every new character created is an Adventurer, you don't have to do anything to obtain it. If you've changed your class you can always switch back to Adventurer by speaking to the Cattleya employee in any city.

Skills

Active Skills
Skill Description Target
Quick Strike A quick attack with high accuracy. Target Enemies
Tactical Scratching Delivers higher damage to enemies with a higher level than yourself. Target Enemies
Sprint Briefly increases your running speed. Self
Act Dead Lets you fake your death to keep monsters from attacking you. Self
Beg For Mercy Beg your enemy for mercy. Target Enemies
Unexpected Hit Attacks the most vulnerable spot of the enemy. Target Enemies
Slap Confuse the enemy by slapping them in the face! Target Enemies
Expert Punching Delivers a burst of punches. The enemy will definitely feel it if they manage not to dodge it. Target Enemies
Trick Attack Confuse the enemy by tricking them into thinking that you're not going to attack. Target Enemies
Throw Stone Throws a stone at your enemy, attracting their attention with a small chance to stun them. Target Enemies
Life Gift Heals target ally in expense of your own Health and Mana. Target Allies
Soul Strike Concentrates your Mana into a ball of energy. Target Enemies
Passive Skills
Skill Description
Martial Arts Increaces your hit rate and attack power when fighting with bare hands.

See also