Skill Book: Difference between revisions
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== Class Requirements == | == Class Requirements == | ||
A player can buy any skill books, but can use only those that meet the [[class]] requirement. For example : if the player has [[Knight]] as a current character class, the player can buy other classes' books, but can't use them. To be able to use other classes' skill books, the player have to change the class corresponding to the skill book of choice. | A player can buy any skill books, but can use only those that meet the [[class]] requirement. For example : if the player has [[Knight]] as a current character class, the player can buy other classes' books, but can't use them. To be able to use other classes' skill books, the player have to change the class corresponding to the skill book of choice. | ||
== Shops == | |||
=== [[Hoddmimis|Hoddmimis]]: Miroslav Baum === | |||
{| class="wikitable sortable" | |||
|+ Caption text | |||
|- | |||
! Profession || Skill !! Level || cLv. Requirements !! Price | |||
|- | |||
| Adventurer || {{SkillListRow|1000100101|reqclass=05}} || 1 || 1 || 15 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100101|reqclass=05}} || 2 || 3 || 91 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100101|reqclass=05}} || 3 || 6 || 320 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000101201|reqclass=05}} || 1 || 1 || 50 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000101201|reqclass=05}} || 2 || 3 || 210 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000101201|reqclass=05}} || 3 || 6 || 620 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000101301|reqclass=05}} || 1 || 1 || 50 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000101301|reqclass=05}} || 2 || 3 || 210 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000101301|reqclass=05}} || 3 || 6 || 620 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100301|reqclass=05}} || 1 || 1 || 150 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100301|reqclass=05}} || 2 || 3 || 440 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100301|reqclass=05}} || 3 || 6 || 1100 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100801|reqclass=05}} || 1 || 2 || 100 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100801|reqclass=05}} || 2 || 6 || 1300 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100201|reqclass=05}} || 1 || 4 || 500 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100201|reqclass=05}} || 2 || 6 || 790 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100201|reqclass=05}} || 3 || 8 || 1400 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100901|reqclass=05}} || 1 || 4 || 250 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100901|reqclass=05}} || 2 || 7 || 370 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100401|reqclass=05}} || 1 || 7 || 700 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000100701|reqclass=05}} || 1 || 8 || 500 Rupee | |||
|- | |||
| Adventurer || {{SkillListRow|1000101001|reqclass=05}} || 1 || 9 || 450 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200801|reqclass=05}} || 1 || 1 || 450 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200801|reqclass=05}} || 2 || 4 || 970 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200801|reqclass=05}} || 3 || 8 || 2100 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200701|reqclass=05}} || 1 || 2 || 250 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200701|reqclass=05}} || 2 || 4 || 540 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200701|reqclass=05}} || 3 || 7 || 1200 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200401|reqclass=05}} || 1 || 4 || 750 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200401|reqclass=05}} || 2 || 8 || 1500 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200601|reqclass=05}} || 1 || 5 || 1300 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200601|reqclass=05}} || 2 || 8 || 2000 Rupee | |||
|- | |||
| Berserker || {{SkillListRow|1000200301|reqclass=05}} || 1 || 9 || 2500 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1|reqclass=05}} || 1 || 1 || 100 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1|reqclass=05}} || 2 || 4 || 450 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1|reqclass=05}} || 3 || 7 || 1850 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300701|reqclass=05}} || 1 || 2 || 250 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300701|reqclass=05}} || 2 || 5 || 770 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300701|reqclass=05}} || 3 || 9 || 1900 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300501|reqclass=05}} || 1 || 3 || 500 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300501|reqclass=05}} || 2 || 6 || 910 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300501|reqclass=05}} || 3 || 10 || 1800 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300101|reqclass=05}} || 1 || 5 || 750 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300101|reqclass=05}} || 2 || 8 || 1400 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300101|reqclass=05}} || 3 || 12 || 2800 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300401|reqclass=05}} || 1 || 7 || 1300 Rupee | |||
|- | |||
| Recruit || {{SkillListRow|1000300301|reqclass=05}} || 1 || 12 || 1800 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400501|reqclass=05}} || 1 || 1 || 150 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400201|reqclass=05}} || 1 || 3 || 520 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400201|reqclass=05}} || 2 || 7 || 1300 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400201|reqclass=05}} || 3 || 12 || 3000 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400301|reqclass=05}} || 1 || 5 || 1300 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400301|reqclass=05}} || 2 || 9 || 1700 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400701|reqclass=05}} || 1 || 7 || 750 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400901|reqclass=05}} || 1 || 8 || 1500 Rupee | |||
|- | |||
| Priest || {{SkillListRow|1000400901|reqclass=05}} || 2 || 11 || 1900 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500601|reqclass=05}} || 1 || 1 || 250 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500601|reqclass=05}} || 2 || 3 || 350 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500601|reqclass=05}} || 3 || 6 || 630 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500201|reqclass=05}} || 1 || 2 || 350 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500201|reqclass=05}} || 2 || 5 || 630 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500201|reqclass=05}} || 3 || 9 || 1300 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500701|reqclass=05}} || 1 || 4 || 520 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500101|reqclass=05}} || 1 || 7 || 1500 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500101|reqclass=05}} || 2 || 10 || 1900 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500301|reqclass=05}} || 1 || 10 || 2100 Rupee | |||
|- | |||
| Enchanter || {{SkillListRow|1000500401|reqclass=05}} || 1 || 12 || 1900 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000700901|reqclass=05}} || 1 || 1 || 250 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000700901|reqclass=05}} || 2 || 3 || 350 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000700901|reqclass=05}} || 3 || 6 || 630 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000700501|reqclass=05}} || 1 || 3 || 550 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000700501|reqclass=05}} || 2 || 7 || 960 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000700501|reqclass=05}} || 3 || 12 || 1900 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000701001|reqclass=05}} || 1 || 4 || 300 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000701001|reqclass=05}} || 2 || 7 || 470 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000701001|reqclass=05}} || 3 || 11 || 920 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000710101|reqclass=05}} || 1 || 8 || 1500 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000700101|reqclass=05}} || 1 || 10 || 2100 Rupee | |||
|- | |||
| Knight || {{SkillListRow|1000700201|reqclass=05}} || 1 || 12 || 1900 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800901|reqclass=05}} || 1 || 1 || 250 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800901|reqclass=05}} || 2 || 3 || 350 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800901|reqclass=05}} || 3 || 6 || 630 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800201|reqclass=05}} || 1 || 2 || 350 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800201|reqclass=05}} || 2 || 9 || 3300 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800801|reqclass=05}} || 1 || 4 || 520 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800801|reqclass=05}} || 2 || 7 || 930 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800801|reqclass=05}} || 3 || 11 || 1900 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800301|reqclass=05}} || 1 || 7 || 860 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800301|reqclass=05}} || 2 || 10 || 1500 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000810101|reqclass=05}} || 1 || 10 || 2100 Rupee | |||
|- | |||
| Assassin || {{SkillListRow|1000800601|reqclass=05}} || 1 || 12 || 1700 Rupee | |||
|} |
Revision as of 13:51, 3 July 2022
Skill books are in-game items.
How To Learn
To be able to learn new combat skills and level up already learned characters' combat skills, players must use skill books. Skill books can be bought from Cattleya Organization NPCs, which are located across the game world. The books can be bought with the in-game Currency.
For a player to either learn or level up a skill for their character they must posses sskill book of corresponding level.
Hovering over a skill book prompts a pop-up which describes information about corresponding skill:
Class Requirements
A player can buy any skill books, but can use only those that meet the class requirement. For example : if the player has Knight as a current character class, the player can buy other classes' books, but can't use them. To be able to use other classes' skill books, the player have to change the class corresponding to the skill book of choice.
Shops
Hoddmimis: Miroslav Baum
Profession | Skill | Level | cLv. Requirements | Price | |||||
---|---|---|---|---|---|---|---|---|---|
Adventurer | - | Quick Strike | 255 | 10 | A quick attack with high accuracy. Accuracy 180%. Attack Power 75%. |
(cLv. 5) | 1 | 1 | 15 Rupee |
Adventurer | - | Quick Strike | 255 | 10 | A quick attack with high accuracy. Accuracy 180%. Attack Power 75%. |
(cLv. 5) | 2 | 3 | 91 Rupee |
Adventurer | - | Quick Strike | 255 | 10 | A quick attack with high accuracy. Accuracy 180%. Attack Power 75%. |
(cLv. 5) | 3 | 6 | 320 Rupee |
Adventurer | - | Life Gift | 255 | 11 | Heals target ally in expense of your own Health and Mana. Cannot be used on yourself. Consumes 15% of your maximum Health. Heals the target for 200% of your Magical Power. |
(cLv. 5) | 1 | 1 | 50 Rupee |
Adventurer | - | Life Gift | 255 | 11 | Heals target ally in expense of your own Health and Mana. Cannot be used on yourself. Consumes 15% of your maximum Health. Heals the target for 200% of your Magical Power. |
(cLv. 5) | 2 | 3 | 210 Rupee |
Adventurer | - | Life Gift | 255 | 11 | Heals target ally in expense of your own Health and Mana. Cannot be used on yourself. Consumes 15% of your maximum Health. Heals the target for 200% of your Magical Power. |
(cLv. 5) | 3 | 6 | 620 Rupee |
Adventurer | - | Soul Strike | 255 | 11 | Concentrates your Mana into a ball of energy. Magical Power 200%. |
(cLv. 5) | 1 | 1 | 50 Rupee |
Adventurer | - | Soul Strike | 255 | 11 | Concentrates your Mana into a ball of energy. Magical Power 200%. |
(cLv. 5) | 2 | 3 | 210 Rupee |
Adventurer | - | Soul Strike | 255 | 11 | Concentrates your Mana into a ball of energy. Magical Power 200%. |
(cLv. 5) | 3 | 6 | 620 Rupee |
Adventurer | - | Martial Arts | 255 | 10 | Increaces your attack power and accuracy when fighting with bare hands. Melee Accuracy +15. Melee Attack +46. |
(cLv. 5) | 1 | 1 | 150 Rupee |
Adventurer | - | Martial Arts | 255 | 10 | Increaces your attack power and accuracy when fighting with bare hands. Melee Accuracy +15. Melee Attack +46. |
(cLv. 5) | 2 | 3 | 440 Rupee |
Adventurer | - | Martial Arts | 255 | 10 | Increaces your attack power and accuracy when fighting with bare hands. Melee Accuracy +15. Melee Attack +46. |
(cLv. 5) | 3 | 6 | 1100 Rupee |
Adventurer | - | Slap | 255 | 6 | Confuse the enemy by slapping them in the face. Cannot be used while wielding a weapon. Attack Power 50%. 85% chance to stun the target for 5 seconds. |
(cLv. 20) | 1 | 2 | 100 Rupee |
Adventurer | - | Slap | 255 | 6 | Confuse the enemy by slapping them in the face. Cannot be used while wielding a weapon. Attack Power 50%. 85% chance to stun the target for 5 seconds. |
(cLv. 20) | 2 | 6 | 1300 Rupee |
Adventurer | - | Tactical Scratching | 255 | 11 | Delivers higher damage to enemies with a higher level than yourself. Cannot be used while wielding a weapon. Can only be used on enemies with higher level than yourself. Attack Power 200% +30% per level difference (up to 500%). |
N/A | 1 | 4 | 500 Rupee |
Adventurer | - | Tactical Scratching | 255 | 11 | Delivers higher damage to enemies with a higher level than yourself. Cannot be used while wielding a weapon. Can only be used on enemies with higher level than yourself. Attack Power 200% +30% per level difference (up to 500%). |
N/A | 2 | 6 | 790 Rupee |
Adventurer | - | Tactical Scratching | 255 | 11 | Delivers higher damage to enemies with a higher level than yourself. Cannot be used while wielding a weapon. Can only be used on enemies with higher level than yourself. Attack Power 200% +30% per level difference (up to 500%). |
N/A | 3 | 8 | 1400 Rupee |
Adventurer | - | Expert Punching | 255 | 11 | Delivers a burst of punches to the enemies in front. They will definitely feel it if they manage not to dodge it. Cannot be used while wielding a weapon. Can hit up to 8 enemies, dealing 3 attacks to each of them. Attack Power 100% per hit. Accuracy 50%. |
(cLv. 10) | 1 | 4 | 250 Rupee |
Adventurer | - | Expert Punching | 255 | 11 | Delivers a burst of punches to the enemies in front. They will definitely feel it if they manage not to dodge it. Cannot be used while wielding a weapon. Can hit up to 8 enemies, dealing 3 attacks to each of them. Attack Power 100% per hit. Accuracy 50%. |
(cLv. 10) | 2 | 7 | 370 Rupee |
Adventurer | - | Sprint | 255 | 4 | Briefly increases your running speed. Cannot use any skills for 5 seconds after activating this skill. Running Speed +30% for 30 seconds. |
N/A | 1 | 7 | 700 Rupee |
Adventurer | - | Unexpected Hit | 255 | 10 | Attacks the most vulnerable spot of the enemy. 100% chance of critical attack. Slows the target by -40% for 5 seconds. 38% chance to stun the target for 2 seconds. |
(cLv. 30) | 1 | 8 | 500 Rupee |
Adventurer | - | Trick Attack | 255 | 11 | Confuse the enemy by tricking them into thinking that you're not going to attack. Your character becomes invincible for 1.5 seconds before attacking the enemy. Accuracy 185%. |
(cLv. 35) | 1 | 9 | 450 Rupee |
Berserker | - | Savagery | 255 | 11 | Increases your critical hit chance when using a sword. Critical Hit Chance +12%. |
N/A | 1 | 1 | 450 Rupee |
Berserker | - | Savagery | 255 | 11 | Increases your critical hit chance when using a sword. Critical Hit Chance +12%. |
N/A | 2 | 4 | 970 Rupee |
Berserker | - | Savagery | 255 | 11 | Increases your critical hit chance when using a sword. Critical Hit Chance +12%. |
N/A | 3 | 8 | 2100 Rupee |
Berserker | - | Steady Hand | 255 | 11 | Increases your critical attack when using a sword. Melee Critical Attack +22%. |
(cLv. 45) | 1 | 2 | 250 Rupee |
Berserker | - | Steady Hand | 255 | 11 | Increases your critical attack when using a sword. Melee Critical Attack +22%. |
(cLv. 45) | 2 | 4 | 540 Rupee |
Berserker | - | Steady Hand | 255 | 11 | Increases your critical attack when using a sword. Melee Critical Attack +22%. |
(cLv. 45) | 3 | 7 | 1200 Rupee |
Berserker | - | Getting Angry | 255 | 11 | Gain Rage when being hit. For 30 seconds, 30% chance to get +1 Rage when being attacked. |
N/A | 1 | 4 | 750 Rupee |
Berserker | - | Getting Angry | 255 | 11 | Gain Rage when being hit. For 30 seconds, 30% chance to get +1 Rage when being attacked. |
N/A | 2 | 8 | 1500 Rupee |
Berserker | - | Quicken Attack | 255 | 11 | Temporarily increases your attack speed. Attack Speed +30 for 30 seconds. |
N/A | 1 | 5 | 1300 Rupee |
Berserker | - | Quicken Attack | 255 | 11 | Temporarily increases your attack speed. Attack Speed +30 for 30 seconds. |
N/A | 2 | 8 | 2000 Rupee |
Berserker | - | Battle Cry | 255 | 11 | Performs a warcry, that empowers you and confuses enemies. 60% chance to stun surrounding enemies for 1 second. |
N/A | 1 | 9 | 2500 Rupee
|
Recruit | - | icon Empty Hands Attack | 1 | (cLv. 1) | 1 | 1 | 100 Rupee | ||
Recruit | - | icon Empty Hands Attack | 1 | (cLv. 1) | 2 | 4 | 450 Rupee | ||
Recruit | - | icon Empty Hands Attack | 1 | (cLv. 1) | 3 | 7 | 1850 Rupee | ||
Recruit | - | Firing Practice | 255 | 10 | Increases your attack speed when using a rifle. Attack Speed +46. |
(cLv. 30) | 1 | 2 | 250 Rupee |
Recruit | - | Firing Practice | 255 | 10 | Increases your attack speed when using a rifle. Attack Speed +46. |
(cLv. 30) | 2 | 5 | 770 Rupee |
Recruit | - | Firing Practice | 255 | 10 | Increases your attack speed when using a rifle. Attack Speed +46. |
(cLv. 30) | 3 | 9 | 1900 Rupee |
Recruit | - | Hawk Eye | 255 | 11 | Temporarily increases your ranged accuracy. Ranged Accuracy +50 for 120 seconds. |
N/A | 1 | 3 | 500 Rupee |
Recruit | - | Hawk Eye | 255 | 11 | Temporarily increases your ranged accuracy. Ranged Accuracy +50 for 120 seconds. |
N/A | 2 | 6 | 910 Rupee |
Recruit | - | Hawk Eye | 255 | 11 | Temporarily increases your ranged accuracy. Ranged Accuracy +50 for 120 seconds. |
N/A | 3 | 10 | 1800 Rupee |
Recruit | - | Paralyzing Shot | 255 | 11 | A shot aimed at the enemy's legs. Attack Power 60% 90% chance to paralyze the opponent's legs for 10 seconds, reducing their movement speed by -50%. |
(cLv. 40) | 1 | 5 | 750 Rupee |
Recruit | - | Paralyzing Shot | 255 | 11 | A shot aimed at the enemy's legs. Attack Power 60% 90% chance to paralyze the opponent's legs for 10 seconds, reducing their movement speed by -50%. |
(cLv. 40) | 2 | 8 | 1400 Rupee |
Recruit | - | Paralyzing Shot | 255 | 11 | A shot aimed at the enemy's legs. Attack Power 60% 90% chance to paralyze the opponent's legs for 10 seconds, reducing their movement speed by -50%. |
(cLv. 40) | 3 | 12 | 2800 Rupee |
Recruit | - | Aiming Shot | 255 | 11 | Allows you to focus and make a very accurate shot. Attack Power 300%. Accuracy +150. |
N/A | 1 | 7 | 1300 Rupee |
Recruit | - | Mark Target | 255 | 11 | Marks a specific enemy to let your allies know which enemy to focus on. Attack Power 10%. Accuracy +150. Marks the target for 15 seconds, reducing their Evasion by 35 and preventing cloaking effects. |
(cLv. 45) | 1 | 12 | 1800 Rupee |
Priest | - | Cure | 255 | 3 | Cures most poison and bleeding effects from the target ally. | (cLv. 20) | 1 | 1 | 150 Rupee |
Priest | - | Angelus | 255 | 11 | Increases physical defense of the target ally. Physical Defense +55 for 30 seconds. |
N/A | 1 | 3 | 520 Rupee |
Priest | - | Angelus | 255 | 11 | Increases physical defense of the target ally. Physical Defense +55 for 30 seconds. |
N/A | 2 | 7 | 1300 Rupee |
Priest | - | Angelus | 255 | 11 | Increases physical defense of the target ally. Physical Defense +55 for 30 seconds. |
N/A | 3 | 12 | 3000 Rupee |
Priest | - | Regen | 255 | 11 | Regenerates target ally's health over time. Regenerates 1200 Health over 20 seconds. |
N/A | 1 | 5 | 1300 Rupee |
Priest | - | Regen | 255 | 11 | Regenerates target ally's health over time. Regenerates 1200 Health over 20 seconds. |
N/A | 2 | 9 | 1700 Rupee |
Priest | - | Unchain | 255 | 3 | Clears target ally from most root and slow down effects. | (cLv. 25) | 1 | 7 | 750 Rupee |
Priest | - | Magnificat | 255 | 11 | Increases Health and Mana recovery rate for all nearby party members. +200% Health and Mana Recovery Rate for 30 seconds. |
N/A | 1 | 8 | 1500 Rupee |
Priest | - | Magnificat | 255 | 11 | Increases Health and Mana recovery rate for all nearby party members. +200% Health and Mana Recovery Rate for 30 seconds. |
N/A | 2 | 11 | 1900 Rupee |
Enchanter | - | Increase Spiritual Power | 1 | 11 | Increases maximum Mana capacity. Maximum Mana +520. |
N/A | 1 | 1 | 250 Rupee |
Enchanter | - | Increase Spiritual Power | 1 | 11 | Increases maximum Mana capacity. Maximum Mana +520. |
N/A | 2 | 3 | 350 Rupee |
Enchanter | - | Increase Spiritual Power | 1 | 11 | Increases maximum Mana capacity. Maximum Mana +520. |
N/A | 3 | 6 | 630 Rupee |
Enchanter | - | Ice Wave | 2 | 11 | Hits the target enemy with a wave of ice. Attack Power 100%. 100% chance to slow down the target by -60% for 7 seconds. |
(cLv. 30) | 1 | 2 | 350 Rupee |
Enchanter | - | Ice Wave | 2 | 11 | Hits the target enemy with a wave of ice. Attack Power 100%. 100% chance to slow down the target by -60% for 7 seconds. |
(cLv. 30) | 2 | 5 | 630 Rupee |
Enchanter | - | Ice Wave | 2 | 11 | Hits the target enemy with a wave of ice. Attack Power 100%. 100% chance to slow down the target by -60% for 7 seconds. |
(cLv. 30) | 3 | 9 | 1300 Rupee |
Enchanter | - | Sense of Magic | 4 | 5 | Increases your magic evasion. Magic Evasion +50. |
N/A | 1 | 4 | 520 Rupee |
Enchanter | - | Fireball | 7 | 11 | Attack an enemy with a fireball. Attack Power 320%. 100% chance to apply burning effect on the target for 15 seconds, dealing 80 damage every 3 seconds. |
(cLv. 40) | 1 | 7 | 1500 Rupee |
Enchanter | - | Fireball | 7 | 11 | Attack an enemy with a fireball. Attack Power 320%. 100% chance to apply burning effect on the target for 15 seconds, dealing 80 damage every 3 seconds. |
(cLv. 40) | 2 | 10 | 1900 Rupee |
Enchanter | - | Lightning Strike | 10 | 11 | Summons a lightning strike on top of the enemy. Attack Power 360%. 90% chance to stun the target for 1 second. |
(cLv. 50) | 1 | 10 | 2100 Rupee |
Enchanter | - | Memorize | 12 | 11 | Increases your casting speed for a short amount of time. Casting Speed +50 for 30 seconds. |
N/A | 1 | 12 | 1900 Rupee |
Knight | - | Defense Mastery | 255 | 11 | Increases your physical defense. Physical Defense +22. |
N/A | 1 | 1 | 250 Rupee |
Knight | - | Defense Mastery | 255 | 11 | Increases your physical defense. Physical Defense +22. |
N/A | 2 | 3 | 350 Rupee |
Knight | - | Defense Mastery | 255 | 11 | Increases your physical defense. Physical Defense +22. |
N/A | 3 | 6 | 630 Rupee |
Knight | - | Provoke | 255 | 11 | Provokes target enemy. | (cLv. 30) | 1 | 3 | 550 Rupee |
Knight | - | Provoke | 255 | 11 | Provokes target enemy. | (cLv. 30) | 2 | 7 | 960 Rupee |
Knight | - | Provoke | 255 | 11 | Provokes target enemy. | (cLv. 30) | 3 | 12 | 1900 Rupee |
Knight | - | Shield Mastery | 255 | 11 | Increases your block chance when using a shield. Physical Block Chance +12%. |
(cLv. 40) | 1 | 4 | 300 Rupee |
Knight | - | Shield Mastery | 255 | 11 | Increases your block chance when using a shield. Physical Block Chance +12%. |
(cLv. 40) | 2 | 7 | 470 Rupee |
Knight | - | Shield Mastery | 255 | 11 | Increases your block chance when using a shield. Physical Block Chance +12%. |
(cLv. 40) | 3 | 11 | 920 Rupee |
Knight | - | Defensive Stance | 255 | 5 | Switch to the Defensive Stance, hiding behind your shield. Cannot move while this stance is active. Physical Defense +20%. Physical Block Chance +18%. |
N/A | 1 | 8 | 1500 Rupee |
Knight | - | Shield Strike | 255 | 11 | Uses your shield to attack the enemy. Cannot be used without a shield. 95% chance to stun the enemy for 5 seconds. |
N/A | 1 | 10 | 2100 Rupee |
Knight | - | Reflect Shield | 255 | 11 | Reflects damage taken back to the attacker. Cannot be used without a shield. Reflects 40% of damage taken for 15 seconds. |
N/A | 1 | 12 | 1900 Rupee |
Assassin | - | Sharpened Blades | 255 | 11 | Increases your critical attack chance when using a dagger. Critical Hit Chance +22%. |
N/A | 1 | 1 | 250 Rupee |
Assassin | - | Sharpened Blades | 255 | 11 | Increases your critical attack chance when using a dagger. Critical Hit Chance +22%. |
N/A | 2 | 3 | 350 Rupee |
Assassin | - | Sharpened Blades | 255 | 11 | Increases your critical attack chance when using a dagger. Critical Hit Chance +22%. |
N/A | 3 | 6 | 630 Rupee |
Assassin | - | Deep Cut | 255 | 6 | Inflicts a deep cut on target enemy, slowly depleting their Health. Attack Power 50%. 75% chance to apply Deep Cut on the target for 10 seconds, dealing 26 damage every 3 seconds. |
(cLv. 25) | 1 | 2 | 350 Rupee |
Assassin | - | Deep Cut | 255 | 6 | Inflicts a deep cut on target enemy, slowly depleting their Health. Attack Power 50%. 75% chance to apply Deep Cut on the target for 10 seconds, dealing 26 damage every 3 seconds. |
(cLv. 25) | 2 | 9 | 3300 Rupee |
Assassin | - | Quick Step | 255 | 11 | Temporarily increases your evasion. Physical Evasion +50 for 20 seconds. |
N/A | 1 | 4 | 520 Rupee |
Assassin | - | Quick Step | 255 | 11 | Temporarily increases your evasion. Physical Evasion +50 for 20 seconds. |
N/A | 2 | 7 | 930 Rupee |
Assassin | - | Quick Step | 255 | 11 | Temporarily increases your evasion. Physical Evasion +50 for 20 seconds. |
N/A | 3 | 11 | 1900 Rupee |
Assassin | - | Hemorrhage | 255 | 11 | Opens up an existing wound to cause a heavy bleeding effect. Can be used only when the target already has the Deep Cut effect. Applies Hemorrhage on the target for 40 seconds, dealing 80 damage every 3 seconds. |
(cLv. 40) | 1 | 7 | 860 Rupee |
Assassin | - | Hemorrhage | 255 | 11 | Opens up an existing wound to cause a heavy bleeding effect. Can be used only when the target already has the Deep Cut effect. Applies Hemorrhage on the target for 40 seconds, dealing 80 damage every 3 seconds. |
(cLv. 40) | 2 | 10 | 1500 Rupee |
Assassin | - | Hiding Stance | 255 | 5 | Disguise yourself, blending in with the surrounding objects. Cannot move while this stance is active. Taking any damage or using any skill breaks the hiding effect. Health and Mana recovery is disabled while this stance is active. |
N/A | 1 | 10 | 2100 Rupee |
Assassin | - | Induce Sleep | 255 | 11 | Hit the enemy in the critical spot to put them to sleep. Can only be used from behind the target. 90% chance to inflict sleep on the enemy for up to 30 seconds. |
N/A | 1 | 12 | 1700 Rupee |