Difference between revisions of "Skill"

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Tag: Manual revert
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[[File:Mastered_skill_description.png|frameless]]
[[File:Mastered_skill_description.png|frameless]]
{{SkillInfoBox|1000400211}}


== Shared Skill System ==
== Shared Skill System ==

Revision as of 16:17, 1 July 2022

Skills is one of the ways the players interact with the monsters and other players during PvE or PvP activities.

In Ymirheim every class has its own set of skills. Some skills can be shared, which means certain skills can be used outside their original class. There is a wide verity of skills in the game: offensive, defensive, buffs, debuffs. Skills usually consume resources called mana and rage. To learn and level up skills, the players have to use skill books.

Skills have levels, which means the players can level up the skills. The skills have advanced levels, which usually illustrated as a star in the skill's description. The "star level" is only obtainable through special quests and cannot be obtained through learning the skill books.

Mastered skill description.png

icon★ Angelus Lv.11
Active Skill
Target: Self, Ally
Max Level: 11
Casting Time: 0.5 sec
Cooldown Time: 10 sec
Range: 24m

Consumes 42 mana

Increases physical defense of the target ally.

Physical Defence +55 for 30 seconds

Shared Skill System

Shared Skill System is a system that allows the players to share certain skills from one class to another. Not all skills are sharable. To be able to share the skill, the players need to level up a certain class to a certain level. Shared skills take slots to be shared. Shared skills take different amount of slots. Not only not every skill can be shared, but also the players can't share all the sharable skills at the same time. Which means the players have to make decisions about which classes to level up and which skills to share.

Shared skills.png

Weapon-related Skills

Certain skills require certain types of weapons to be used. Which means, for example, if the player is playing as a Knight and has some shared skills transferred from a Recruit, the player somehow should be able to use rifle related skills as a Knight. The Knight weapon is a sword, which cannot be used as a tool to use rifle-related skill. Which means the player must have a rifle to be able to use rifle-related skills.

The game has a special feature that allows the players to switch between weapon sets. That feature can be used to switch weapons, which should help to use skills that cannot be used without specific weapons.