Glossary

From Ymirheim Wiki
Revision as of 07:47, 10 July 2024 by Neris (talk | contribs)


Term Description
Active Structure

Active Structures ..→

Structure

Active Structures ..→

Adventurer

Adventurer is the first class available to you when ..→

Assassin

<div class="alert alert-primary" ..→

Attribute

Attributes are values that affect in-game characters' parameters. Increasing ..→

Health

Attributes are values that affect in-game characters' parameters. Increasing ..→

Mana

Attributes are values that affect in-game characters' parameters. Increasing ..→

Rage

Attributes are values that affect in-game characters' parameters. Increasing ..→

Oxygen

Attributes are values that affect in-game characters' parameters. Increasing ..→

Aura

..→

Buff

..→

Debuff

..→

Berserker

Berserker is a playable character class.

Berserkers ..→

Class
Zeny

Zeny and Rupees (sometimes ..→

Rupee

Zeny and Rupees (sometimes ..→

Element
Element Relations

Elements are special kind of ..→

Enchanter

<div class="alert alert-primary" ..→

Experience

Experience is a measure of progress in the game. You receive experience points by ..→

EXP

Experience is a measure of progress in the game. You receive experience points by ..→

cEXP

Experience is a measure of progress in the game. You receive experience points by ..→

wEXP

Experience is a measure of progress in the game. You receive experience points by ..→

Hunter

<div class="alert alert-primary" ..→

Item

<templatestyles src="Template:In ..→

[[Special:MyLanguage/Item#glossary-{{anchorencode:Inventory Item}}|Inventory Item]]

<templatestyles src="Template:In ..→

[[Special:MyLanguage/Knight#glossary-{{anchorencode:Knight}}|Knight]]

<div class="alert alert-primary" ..→

Minstrel

<div class="alert alert-primary" ..→

Monster

Monsters are creatures that exist in the Ymirheim in-game world. There is a wide ..→

NPC

NPC is a non-playable character. Ymirheim NPCs provide the players with a ..→

Player Character

</ ..→

Character

</ ..→

PC

</ ..→

Priest

Priest is a playable character class.

Priests devote ..→

Recruit

Recruit is a playable character class.

Recruits strive ..→

Stats

..→

STR

..→

INT

..→

CON

..→

DEX

..→

VIT

..→

LUK

..→

Strength

..→

Intelligence

..→

Concentration

..→

Dexterity

..→

Vitality

..→

Luck

..→

Status Points

..→

Status Effect

Status Effect modifies the status of a target in-game entity ..→